Check Out the Temple of Time Recreated in Unreal Engine 4

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From the video description:

Several months ago, it was suggested to me by a friend that a fun/challenging exercise would be to recreate an environment from an old game I like using modern techniques. I thought this was a great idea, so I have put together a recreation and personal adaptation of The Temple of Time from The Legend of Zelda.

The footage was captured from Unreal Engine 4. Other software used: Maya, Z-brush, Photoshop

Unreal Engine 4 "Infiltrator" Real-Time Demo

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At GDC 2013, Epic Games released the Unreal Engine 4 "Infiltrator" demo, running 100% in-engine in real time, showing off UE4's high-end rendering features as well as the latest tools.