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Via: Xbox
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Killer Instinct's free to download, but with that ever infuriating Killer Instinct catch 22 payment model of charging for access to characters/content. You've the option to pay to unlock individual characters from Season 3 at $5 a piece, and bundles ranging from $20-60 tops for a Supreme Edition bundle that comes packaged with every character ever released, all costumes, all sets, all perks (exp. boosts, in-game coinage). 



Oh, and the XBONE gamers can reap the added benefit of having access to Killer Instinct Classic and the sequel, to boot. Suffice to say, fans seem pretty ready to throw down:

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Microsoft held an imaginatively-named Windows 10 Devices event in New York Oct. 6. While they showed off some impressive new phones, a new Surface and a new Surface laptop, we were most interested in seeing new Hololens stuff.

We were super-impressed with the E3 Minecraft demo and have been salivating for more mind blowingness from the augmented reality helmet.

During today's event, they introduced Project X Ray and for the first time, let us see a wearable 'hologram'.



That's when the robots started bursting through the walls.



As with the Minecraft demo, we find this type of interactivity with the surrounding environment super fascinating.

Unfortunately, it's going to come at a price.

Microsoft set a developer kit price at $3,000, shipping in the first quarter of next year.

Time to start saving pennies.

Via: Xbox
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Microsoft seems ready to commit to its past as it continued reviving old franchises during Gamescom 2015 Aug. 4.

After presenters gave plenty of space to a new Forza game, a new Rainbow Six game and a new Crackdown game at the Xbox One press conference, Xbox head Phil Spencer gave a 'one more thing' to the audience in the form of announcing a sequel to 2009's Halo Wars.

If you don't remember Halo Wars, we'll forgive you. It was an odd duck of a real-time strategy game, a la StarCraft or Age of Empires. In fact, the original game was developed by Ensemble Studios, creator of the Age of Empires series.

The original Halo Wars was a cult fan favorite and remains highly regarded in certain circles, though it never reached the sales numbers of traditional FPS Halo games.

Ensemble will not develop this sequel, instead it's being handled by 343 Industries, who took over the Halo franchise after creator studio Bungie ended their exclusivity deal with Microsoft, and British game devleloper Creative Assembly, responsible for the very many Total War games.

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