zombie

Via Polygon
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Tranzit is Zombies' new story-based campaign set in an "expansive world" for players to explore. "It's massive," Lamia said, describing an open area game world with interconnected zones. Players will have access to transportation, the fortified bus seen in Zombies mode's first trailer, to travel from map to map. The bus provides players with shelter, Treyarch says, "but it's also a confined space, so it comes with its own issues." Players will be able to fight on the bus as it transports the team. They'll also be able to get off the anti-zombie bus, "go out into the fog" to explore, and search for items and new dangers. Also new is Grief, a new competitive mode that pits humans versus humans versus zombies — nicknamed "4z4" mode by Lamia — in a last team standing battle for survival. In Grief, players can't directly shoot each other to kill the opposing team, Lamia says. Only zombies can take out a team of humans. "But you can make their lives harder," he teased, adding that the mode is built on the foundation of "griefing" player-harassment game mechanics that give it its name.
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Get a load of Yaiba: Ninja Gaiden Z, a new franchise outing that throws undead in the path of your katana.

And well played, Tecmo, announcing a ninja game on Talk Like A Pirate Day.

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True horror is coming to Goat Simulator in GoatZ, a new zombie survival DLC touted as the "first survival game not in Early Access."  Touché.

The game will feature:

-Mandatory crafting system because everyone else is doing it
-Zombies that bug out. There’s a pun here about actual living bugs, but we’re not going to bother
-You can craft anything in the world, as long as it’s one of the half dozen weapons in the game
-Zombies, because this is a zombie game, remember?
-A pretty big new map with some stuff in it
-Completely realistic survival mode where you have to eat every damn five minutes to survive because Dean Hall & Garry Newman said so


Get it on Steam starting May 7th for $4.99.